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\r\n \"IMG_0887\"<\/a>\r\n <\/div>\r\n \r\n\t\t \r\n\t\t
\r\n CODE\/Analogue Play – Workshop<\/a>\r\n <\/div>\r\n \r\n\t\t
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The workshop aimed to open up the possibilities of digital play to a group of level 5 undergraduate graphic Arts students. More often that not the complexities code and programming environments are a barrier to experimental creative exploration. In order to break these barriers down we filled the room with projectors, Laptops, analogue titling machines, […]<\/p>\n <\/div>\r\n \r\n <\/div>\r\n<\/div>

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\r\n \"GRiEG_A\"<\/a>\r\n <\/div>\r\n \r\n\t\t \r\n\t\t
\r\n G.R.E.I.G. Exhibition<\/a>\r\n <\/div>\r\n \r\n\t\t
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An exhibition of digital understandings and misunderstandings by tutors from the Graphic Arts and Design degree at Leeds Beckett University. My role was to curate and to collaborate in the fulfilment of contributors’ digital exhibits. Submitted works spanned analogue and digital formats, including: Sophie\u2019s ARM an Acorn Archimedes with a programmed dialogue written in BASIC […]<\/p>\n <\/div>\r\n \r\n <\/div>\r\n<\/div>